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Family Crunch: Cockroaches

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Post  Alpharius Fri Apr 23, 2010 11:54 am

Basic statline, special species features, etc. Species suggested so far:

- Madagascar Hissing Cockroach
- Regular (European) Cockroach
- Bush Cockroach
- Skunk Roach
- Giant Burrowing Cockroach


Last edited by Quest Lord on Fri Apr 30, 2010 9:11 am; edited 2 times in total (Reason for editing : unstickin' some more)
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Post  Bogleech Fri Jul 23, 2010 10:52 am

Something exotic you could throw in for variety: Perisphaerus the "pill roach." Just like a pillbug!

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Post  Quest Lord Tue Nov 16, 2010 6:24 am

Bogleech wrote:Something exotic you could throw in for variety: Perisphaerus the "pill roach." Just like a pillbug!

It looks cool. I think we have our roach uber-tank specialist.
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Post  Naryzhud Sun Apr 10, 2011 4:17 pm

Ok couldn't find a "european" cockroach so went with German Cockroach Blattella Germanica as the standard.

German Cockroach

Size: Average


StatBonusMax
Flex/Dex060
Str060
Vit+2080
Arm+1070
Ag060
Soc060
Int060
Abilities
Bite (1)

Traits
Contact Pheromones (1)
Resistance Toxins (3)


Upgrades
Stat buys 1 point = 10xp

UpgradeCostRequirement
Resistance Toxins (4)30xp
Resistance Toxins (5)40xpResistance Toxins (4)
Bite (2)20xp
Bite (3)30xpBite (2)
Bite (4)40xpBite (3)
Bite (5)50xpBite (4)
Fly  (1)100xp
What do you guys think? So this would be our basic "human" standard or whatever.


Last edited by Naryzhud on Sat Oct 11, 2014 2:36 am; edited 2 times in total (Reason for editing : Amending size category)
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Post  QL Mon Apr 11, 2011 12:23 am

Locked out again. I'll fix it when I get back home, but for now:

Naryzhud, great work.
I'm thinking that maybe diffent stats could require different amounts of XP to level up, and it should get more expensive to keep leveling up that one stat (a la Dark Heresy). But aside from that, it's great.

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Post  Naryzhud Mon Apr 11, 2011 11:18 am

Yeah, that's probably a good idea actually...

Would we have just a standard stat levelling thing as in up to stat 40 1pt = 10xp, to 50 1pt = 20xp etc or would we do them individually per insect? I'm tempted to say per insect with different costs.

How about have different cost ratings that can be applied to each attribute as appropriate. So "Standard" would be <40 1pt = 10xp, <50 1pt = 20xp etc, "High" would be <40 1pt = 20xp, <50 1pt = 40xp etc, "Low" would be <40 1pt = 5xp, <50 = 10xp, and so on. Then roaches would have Str at "Standard" but Vitality would be at "Low"... Just thinking having a standardized set of costs would save on a lot of writing stuff out.

Also had some ideas about size today while i was thinking about it at work Rolling Eyes but i'll post that as a separate thread.
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