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Family Crunch: Beetles

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Post  Alpharius Fri Apr 23, 2010 11:38 am

Alright, what is the basic beetle statline, and what species should be a part of the initial release? Suggestions so far include:

- Stag Beetle
- Tiger Beetle
- Bombardier Beetle
- Firefly
- Weevil
- Dung Beetle


Last edited by Quest Lord on Fri Apr 30, 2010 9:08 am; edited 1 time in total (Reason for editing : Unstickin')
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Post  Bogleech Fri Apr 23, 2010 11:55 am

Rove beetles are pretty special, with their earwig-like bodies able to worm into places other beetles can't, and vicious mouthparts which, in some species, include Alien style pop-out jaws:
Family Crunch: Beetles Stenus-head

Ladybirds seem like a given for their popularity, and have distinct abilities as well: defensive regurgitation and a tough-to-grip carapace that can seal against surfaces. Tortoise beetles are even better at the latter trick, but in some species can also change color.

I'm personally really fond of blister/oil beetles with their often weird appearance, and the toxic secretions are another cool ability. Vertebrates don't dare mess with them.

Weevils DO exhibit a cool trick seen in virtually no other insect; a handful of tropical species grow entire communities of lichen and fungi on their backs for camouflage, which are in turn colonized by mites, springtails, protozoa, rotifers, you name it. An entire little ecosystem on a weevil's carapace. It's not just incidental, but a specific adaptation - the exoskeleton in pitted in a particular way to catch spores out of the air and encourage them to take hold. Some such species potentially live for decades, as evidenced by the size of very slow-growing lichens on some specimens. In the game I could see this not only serving as camouflage, but as a portable food source, and surely some of those fungi and microbes might have medicinal qualities to other insects. These particular weevils could have established themselves throughout the world as healers.

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Post  Quest Lord Fri Apr 30, 2010 9:02 am

Beetles have a lot of variety, but we're going to have to narrow it down to half a dozen species at absolute most to concentrate on to start with. We can add more later, but the focus should be on these first 5-6 for now.

I suggest:
- Stag Beetle
- Tiger Beetle
- Bombardier Beetle
- Lady Beetle
- Weevil
- Dung Beetle
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Post  Sasha Fri Nov 19, 2010 9:13 am

Quest Lord wrote:Beetles have a lot of variety, but we're going to have to narrow it down to half a dozen species at absolute most to concentrate on to start with. We can add more later, but the focus should be on these first 5-6 for now.

I suggest:
- Stag Beetle
- Tiger Beetle
- Bombardier Beetle
- Lady Beetle
- Weevil
- Dung Beetle

Bombardier beetles obviously should have some kind of stinging spray ability - maybe limited to a few times per day, upgradeable.

I need to read up more on the different beetle types, but a hard carapace seems a good choice for a common trait...as well as some pretty potent muscle, especially for stag/dung beetles. Maybe biting jaws as well, given how many beetles are predatory.
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Post  Naryzhud Sat Oct 11, 2014 2:16 am

Stag Beetle (Male)

Size: Huge


StatModMaxUpgrade Cost
Fex-2040High
Str+2080Low
Vit+1070Low
Arm+3090Low
Ag-2040High
Soc-2040High
Int060Standard
Abilities:
Fly (poor) - can fly at base movement speed
Grapple (mandibles) (1)
Bite (1)

Traits:
Contact Pheromones (1)

Upgrades:

UpgradeCostRequirement
Grapple Mandibles (2)30 xp
Grapple Mandibles (3)40 xpGrapple Mandibles (2)
Grapple Mandibles (4)50 xpGrapple Mandibles (3)
Ram (1)40 xp
Ram (2)50xpRam (1)
Crush Mandibles (1)20 xp
Crush Mandibles (2)30 xpCrush Mandibles (1)
Crush Mandibles (3)40 xpCrush Mandibles (2)
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Post  Naryzhud Sat Oct 11, 2014 2:30 am

Bombardier Beetle

Size: Small


StatModMaxUpgrade Cost
Fex060Standard
Str060Standard
Vit+1070Low
Arm+2080Low
Ag060Standard
Soc-2040High
Int060Standard
Abilities:
Bite (1)
Bombard (1) - (x) times per day can fire an AOE shot that does (xd10+5) damage to anything hit by it. Ag save for half damage.

Traits:
Contact Pheromones (1)

Upgrades:

UpgradeCostRequirement
Bite (2)30 xp
Bite (3)40 xpBite (2)
Bombard (2)40 xp
Bombard (3)50 xpBombard (2)
Bombard (4)60xpBombard (3)
Bombard (5)70 xpBombard (4)
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Post  Sasha Tue Oct 14, 2014 8:11 am

Those stats look good!
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